
Speaking of romance, though, there is one big question that many Sims players have on their mind when a new pack is introduced: Is there a new place my Sims can WooHoo? The answer to that is: yes, yes there is. Some degree of social compatibility has been present in previous Sims games, like the romantic chemistry feature in The Sims 2, and many popular mods try to replicate it (like the infamous Wicked Whims), so it’s cool to see it added in the game, especially in a way that’s not just romantic in nature. When it comes to family members, these compatibility features will spark more complex relationship labels, like competitive siblings or close ones.

Depending on how interactions go, the game might prompt you to decide if a Sim likes or dislikes a certain trait in other Sims. Players will be able to toggle what sort of personality traits that their Sims like or dislike. All relationships - not just familial ones - will get an update with the introduction of social compatibility. Growing Together also overhauls relationship compatibility features. There actually is a memory feature present in The Sims 4 too, but it’s not prompted by the game instead players have to manually go into the screenshot manager to create memories, so not many people know it exists. Milestones are reminiscent of the memories feature in The Sims 2 and Sims 3, which automatically tracked big moments in Sims’ lives.

They appear to be triggered by gameplay, and can range from big life events, like getting promoted and having a midlife crisis, to smaller ones, like a Sim accidentally wetting themself (something we got to see during the Sims presentation).

One of the biggest additions in the new pack is the introduction of milestones, which mark important events throughout a Sim’s entire life and track a Sim’s growth. As for elders, at long last they get some new specific interactions, like Giving Life Lessons or picking a favorite grandchild (which totally tracks IRL). Children finally have new aspirations, including Playtime Captain and Slumber Party Animal, which shows how much this pack is going to dive into their downtime. Some of the new quirks are silly and charming, adding detail to a young Sim’s growth across their early years: An infant Sim can be a Messy Eater, but toddler Sims get a little more sass with Picky Eater and Hates Bedtime. Though the expansion is separate from the March 14 base game update that introduces the infant life stage, this pack expands on what that life stage has to offer. But Growing Together will add much-needed special features like milestones, and relationship compatibility, along with smaller details like new aspirations for children, new quirks for toddlers and infants, and new interactions for elders. The latter focused mostly on parents, children, and teens. In a way, Growing Together seems to be a rebuff of the Parenthood pack.
